CODE CRAFTER

I developed an experimental Maya tool leveraging the initial release of ChatGPT to create a personalized Maya experience for rapidly prototyping tool ideas. While promising, I paused its development to await access to the more advanced GPT-4. As the language models evolve I’m excited to … Continue readingCODE CRAFTER

ZBRUSH – Biped 02 Creature WIP

I started to practice sculpting in Zbrush again by following some UDEMY lessons but stopped a few months ago. Same problem as before … things get busy and sculpting is the first to go. Maybe I’ll get back to this one too at some point.