Floyd Raymer · Animator & technical artist

A life in
motion.

Characters, creatures, cameras, and creative problem solving. A collection of my work in animation, art, and Maya tools.

Explore my work ↓

Current demo reel · work through 2024

THE MILL / ELDER SCROLLS – GOLD ROAD CINEMATICA FRAME FROM THE PORTFOLIO
The Mill · Camera & character animationThe Elder Scrolls Online: Gold Road

Tools for the way I animate

Meet AnimFray.

EasyFreak is my compact animation toolset for Autodesk Maya. Ease, blend and polish animation curves right in the Graph Editor.

Explore AnimFray ↗
EasyFreak's compact vertical stack of three curve controls and animation tools
EasyFreak · Animation tools for Autodesk Maya

From the portfolio

Selected work.

View the full archive ↗
Browse selected projects

Full credits and contribution details are included on each project page.

Beyond the production work

Room to explore.

Sculpting, illustration, animation experiments, and the occasional photograph. A place for the things I make and the things that catch my eye.

TIRADENTES – BRAZILTiradentes, Brazil · Personal photography ↗

The person behind the pixels

Hi, I’m Floyd.

I’m an animator and technical artist working across VFX, film, commercials, and games. I enjoy bringing characters to life and finding creative ways through the technical challenges along the way.

A little more about me ↗
Current demo reel · work through 2024

Music: Terminus by Scott Buckley.