NAUGHTY DOG / TLU2

Story Lead(uncredited) and IGC Animator / on the side … python tool writer.

– I was brought on as an IGC animator and later I had the honor of being asked to be a Story Lead for 2 smaller levels of the game.
– helped shoot and plan the mocap for those two levels.
– responsible for IGC animation throughout several sequences (museum and abandoned military facility and some other random sections in the game)
– made tool shelf in maya accessible to everyone at the studio – also created new workflows taking in to account the existing pipeline.

Here are a couple of clips of some sequences I participated in … I’ll do a montage at some point.

Clip 01 – Responsible for IGC after entering through the cracked door and afterward when she grabs the bow and arrow.

Clip 02 – Responsible for IGC of Ellie being hit by the arrow and the interaction of pulling it out afterward