LUMA / HAWKEYE BLADE

Blade Rig and transform animation. Any shot where the blade transforms was animated and matched in frame by me plus several shots throughout where there was in fact no blade. Particularly in the Ronin vs Hawkeye fight when he holds the blade near her head.

LUMA / DR STRANGE 2

On this show I helped with Dr Strang’s cape simulation and animating Shuma Gorath in a few shots where he’s fighting or chasing Wong. I also helped animate some of the bus parts after it is thrown at Dr Strange.

CODE CRAFTER

I developed an experimental Maya tool leveraging the initial release of ChatGPT to create a personalized Maya experience for rapidly prototyping tool ideas. While promising, I paused its development to await access to the more advanced GPT-4. As the language models evolve I’m excited to … Continue readingCODE CRAFTER

LUMA / SHANG-CHI

On “Shang-Chi,” I had the privilege of tackling a range of VFX challenges, contributing to various facets of the bus sequence. My work spanned from previsualization, through rigging the distinct brute blade, to animating its pivotal movements. I was also responsible for the intricate rigging … Continue readingLUMA / SHANG-CHI

NAUGHTY DOG / TLU2

Story Lead(uncredited) and IGC Animator / on the side … python tool writer. – I was brought on as an IGC animator and later I had the honor of being asked to be a Story Lead for 2 smaller levels of the game.– helped shoot … Continue readingNAUGHTY DOG / TLU2