Preymaker / Camila Cabello Vs Bacardi
Helped with the street lines / poles / cables animation. Utilized Maya MASH to help time the line and set up the rig to work with the audio beats.
Helped with the street lines / poles / cables animation. Utilized Maya MASH to help time the line and set up the rig to work with the audio beats.
I worked on the main Camera and Character Anim for a good chunk of the first half of the spot involving Hero Characters and the Demon up until the fight sequence. I also worked on first pass anim and assembly for a good chunk of … Continue readingTHE MILL / ELDER SCROLLS – GOLD ROAD CINEMATIC
Camera, Vehicle and Digi Double Animation in several shots. VIEW THE SPOT ON ‘ISPOT TV’ WEBSITE
Postvis / Camera and ‘Man Thing’ animation.
Animated Groot (Episode: Groot First Steps) and rigged unique setups to extend Groot’s rig abilities and special needs for other shots and episodes (Groot Stretchy Arms for Specific Shots / Tree Goo Rig and Model / Laser Beams Particle to Geo Export script) .
On “Shang-Chi,” I had the privilege of tackling a range of VFX challenges, contributing to various facets of the bus sequence. My work spanned from previsualization, through rigging the distinct brute blade, to animating its pivotal movements. I was also responsible for the intricate rigging … Continue readingLUMA / SHANG-CHI
Choreographed and Animated the Shelf Midground Spider Bots and a couple of the hero Table Bots as well. Rigged Spider Bot “Wire Hair” and bucket. Created a show tool for the animators to easily share their live work in progress files between with each other … Continue readingFRAMESTORE / SPIDERBOTS
Stay tuned! I’m working on an awesome animation tool for Maya. Arriving before the end of 2024!
For the first 4months of 2018 I had the privilege to work with Method on a Theme Park ride previz project that allowed me plenty of creative liberty and an outlet for my joy in modeling as well. This was a great chance to play … Continue readingMETHOD / RIDE PREVIZ AND TARGET