Preymaker / Camila Cabello Vs Bacardi
Helped with the street lines / poles / cables animation. Utilized Maya MASH to help time the line and set up the rig to work with the audio beats.
Helped with the street lines / poles / cables animation. Utilized Maya MASH to help time the line and set up the rig to work with the audio beats.
Postvis / Camera and ‘Man Thing’ animation.
On “Shang-Chi,” I had the privilege of tackling a range of VFX challenges, contributing to various facets of the bus sequence. My work spanned from previsualization, through rigging the distinct brute blade, to animating its pivotal movements. I was also responsible for the intricate rigging … Continue readingLUMA / SHANG-CHI
Choreographed and Animated the Shelf Midground Spider Bots and a couple of the hero Table Bots as well. Rigged Spider Bot “Wire Hair” and bucket. Created a show tool for the animators to easily share their live work in progress files between with each other … Continue readingFRAMESTORE / SPIDERBOTS
Stay tuned! I’m working on an awesome animation tool for Maya. Arriving before the end of 2024!
“Filthy” was a fast paced project in which I had the chance to work as a Senior Animator. I worked on several of the dancemoves that start after minute 1:28 and was also the last animator on the show responsible for re-doing, updating and fixing … Continue readingMETHOD / JUSTIN TIMBERLAKE – FILTHY
I work on a few parts of a dimensional travel sequence for Dr. Strange. I was the first animator on the show and helped out with much of the previz and planning on several of the sequences. It was quite the creative exploration process taking … Continue readingMETHOD / DOCTOR STRANGE
Commercial I worked on for MPC. I animated the first two shots you see Godzilla in and the second to last were he lands on the ground and spits out the car. Also blocked in the areal shots of Godzilla. This was fun but fast. … Continue readingMPC / GODZILLA – FIAT FAMILY