LUMA / SHANG-CHI

On “Shang-Chi,” I had the privilege of tackling a range of VFX challenges, contributing to various facets of the bus sequence. My work spanned from previsualization, through rigging the distinct brute blade, to animating its pivotal movements. I was also responsible for the intricate rigging … Continue readingLUMA / SHANG-CHI

NAUGHTY DOG / TLU2

Story Lead(uncredited) and IGC Animator / on the side … python tool writer. – I was brought on as an IGC animator and later I had the honor of being asked to be a Story Lead for 2 smaller levels of the game.– helped shoot … Continue readingNAUGHTY DOG / TLU2